The VR4REHAB Interreg Project: Five Hackathons for Virtual and Augmented Rehabilitation
by Daniele Spoladore, Sonia Lorini and Marco Sacco (STIIMA-CNR, EUROVR)
Virtual and augmented reality technologies can support the process of clinical rehabilitation, making therapy more engaging, challenging and measurable for people with disabilities or injury, encouraging them to continue their rehabilitation outside of the clinical environment [1]. Although these technologies are used in some rehabilitation-related fields [2, 3], their extensive application in the clinical field is still limited.