by Daniele Spoladore, Sonia Lorini and Marco Sacco (STIIMA-CNR, EUROVR)

Virtual and augmented reality technologies can support the process of clinical rehabilitation, making therapy more engaging, challenging and measurable for people with disabilities or injury, encouraging them to continue their rehabilitation outside of the clinical environment [1]. Although these technologies are used in some rehabilitation-related fields [2, 3], their extensive application in the clinical field is still limited.

by Andreas S. Panayides (Sigint Solutions and University of Cyprus), Marios S. Pattichis (University of New Mexico) and Constantinos S. Pattichis (University of Cyprus)

Video compression is the core technology in mobile (mHealth) and electronic (eHealth) health video streaming applications. With global video traffic projected to reach 82 % of all internet traffic by 2022, both industry and academia are struggling to develop efficient compression algorithms to match these unprecedented needs. To the best of our knowledge, this is the first performance comparison of emerging VVC and AV1 video codecs for medical applications.

by Thomas Lorünser (AIT), Stephan Krenn (AIT) and Roland Kammerer (Linbit HA-Solutions GmbH)

Distributed Replicated Block Device (DRBD) is the de facto standard for redundant block storage. It is used more than 250,000 times world-wide and part of the official Linux kernel. DRBD4Cloud is a research project which aims at increasing the applicability and functionality of DRBD in order to enter new markets and to face future challenges in distributed storage.

Next issue: January 2020
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